Diplomatic Immunity
Goals deck · Goal

Tell-All

Tell-All card
Deck
Goals
Kind
Goal
Doors
Private Jet, Asylum, Medical Evacuation
Difficulty
Hard

2 Scandal tokens, 5 or more crimes in your Rap Sheet, and Heat 2 or less.

How it plays

A Goal, one of twelve. Taken in secret at setup, revealed when you book a Departure, checked again when the Departure resolves. Condition: 2 Scandal tokens, 5 or more crimes in your Rap Sheet, and Heat 2 or less.

Doors: Private Jet, Asylum, Medical Evacuation. Difficulty: hard.

The rule in full · All cards · Watch how to play

Related cards

Extravagance cardExtravaganceGoalYou have $20M or more after paying for your Departure.Kingpin cardKingpinGoal8 or more crimes in your Rap Sheet.Specialist cardSpecialistGoal4 or more crimes of one type in your Rap Sheet.Jack of All Trades cardJack of All TradesGoal6 or more crimes in your Rap Sheet, including all four types.Untouchable cardUntouchableGoalHeat 0, and 7 or more crimes in your Rap Sheet.Notorious cardNotoriousGoalHeat 3 or more, and 5 or more crimes in your Rap Sheet.