Politics deck · Maneuver
Asylum
- Deck
- Politics
- Kind
- Maneuver
- Copies in the deck
- 1
Take 2 Heat and draw 2 cards.
How it plays
A Maneuver. Play it in your Evening as your political move, paying its printed price. No vote. Take 2 Heat and draw 2 cards.
It is also a Departure card: when you book the Asylum door, holding this card waives the door's cost or condition (Your Heat is 3 or more. Discard your hand.). See the Asylum Departure.
Related cards
ReinstatementManeuverPay $3M. Regain your Immunity. Discard any Persona Non Grata naming you.
LobbyistManeuverDuring any vote: pay $1M, add one vote, yes or no.
RepealManeuverPay $2M. Discard one Law in effect. Laws are checked when Heat is taken.
Character ReferenceManeuverPay $2M. A player of your choice removes 2 Heat.
Diplomatic CableManeuverDraw 3 cards from any decks.
Change of ProtocolManeuverReverse the direction of play.